add some comments
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1 changed files with 12 additions and 0 deletions
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@ -14,6 +14,15 @@ struct Args {
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#[derive(Debug, serde::Deserialize)]
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struct Input {
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/// Each input has either a `quantity` (for discrete things, like
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/// apples or bearings) or an `amount` (for continuous things,
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/// like rope or flour).
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///
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/// FIXME: Is there a good way to handle the "units" of the
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/// quantity/amount? Maybe the units could default to "count", but
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/// be optionally overridden by the recipe to things like "meters"
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/// (of tubing) or "grams" (of chromic acid). Then this struct
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/// would be `quantity: usize, units: Option<Unit>`.
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quantity: Option<usize>,
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amount: Option<String>,
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}
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@ -36,7 +45,10 @@ struct Action {
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#[derive(Debug, serde::Deserialize)]
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struct Recipe {
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/// `[inputs]` is a Table where each key the the name (unique id)
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/// of a recipe in the repo, and the value is an Input object.
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inputs: std::collections::HashMap<String, Input>,
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dependencies: Dependencies,
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action: Action,
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outputs: Option<Vec<String>>,
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